Consoles

PlayStation 2

[PS2]

Console de Salon

  • CPU: 128 Bit "Emotion Engine" running at 300 MHz
  • System Memory: 32 MB Direct Rambus
  • Memory Bus Bandwidth: 3.2 GB per second
  • Co-Processor: FPU (Floating Point Multiply Accumulator x 1, Floating Point Divider x 1)
  • Vector Units: VU0 and VU1 (Floating Point Multiply Accumulator x 9,
  • Floating Point Divider x 1)
  • Floating Point Performance: 6.2 GFLOPS
  • 3D CG Geometric Transformation: 66 million Polygons Per Second
  • Compressed Image Decoder: MPEG2
  • Graphics: "Graphics Synthesizer"
  • "Graphics Synthesizer" Clock Frequency: 150MHz
  • "Graphics Synthesizer" DRAM Bus bandwidth: 48 GB Per Second
  • "Graphics Synthesizer" DRAM Bus width: 2560 bits
  • "Graphics Synthesizer" Pixel Configuration: RGB:Alpha:Z Buffer (24:8:32)
  • "Graphics Synthesizer" Maximum Polygon Rate: 75 Million Polygons Per Second
  • Sound: "SPU2 + CPU"
  • Number of voices: ADPCM: 48 channel on SPU2 plus definable by software
  • Sampling Frequency: 44.1 KHz or 48 KHz (selectable)
  • I/O Processor CPU Core: Current PlayStation CPU
  • I/O Processor Clock Frequency: 33.8 MHz or 37.5 MHz (selectable)
  • I/O Processor Sub Bus: 32 Bit
  • I/O Processor Interface Types: IEEE1394, Universal Serial Bus (USB)
  • I/O Processor Communication: via PC-Card PCMCIA
  • Disc Media: DVD-ROM (CD-ROM compatible)

Liste des Jeux sortis sur PlayStation 2

Ico

© Jin'sei RPG 2002-2006 - Propriété de Oulan et son staff...
Design (graph. & prog.) par Nad
Toute reproduction interdite sans autorisation écrite. Tous les jeux, consoles, mangas, animes, images,... appartiennent à leurs marques, auteurs,...respectifs.

*** Visitez notre Sponsor ! ***